For open ended questions, it is not possible to guess the correct answer. For closed questions (multiple choice) there is a certain gambling chance. For each correct answer to a question, one point is counted. When answering a multiple choice question incorrectly, 1/n point is subtracted from the total number of correct answers, where 'n' is the number of choices for that question.
The final percentage is then the number of points divided by the number of questions asked. This system also applied in the assessment of university exams and is called 'negative marking'.
For example
A test consists of 20 multiple choice questions, where every question 4 has answer possibilities.
Someone takes the test and answers 5 questions wrong. The result of the test is then calculated as follows:
15 correct answers = 15 points
5 incorrect answers = 5 x ¼ = 1.25 points
Total = 15 - 1.25 = 13.75 points
The test result is then: (points) / (total number of questions) x 100% = 13.75 / 20 x 100% = 69%
The test result is always rounded off to whole percentage points!
You can use Drillster to choose from the following transformations: .
This ensures that if a participant has a certain level. This is retrieved by means of the drill name. Think of A1,A2,B1, ect.
Please note: this is for adaptive tests only.
Selection 1 - 10 displays the score in a range between 1 and 10 without decimals.
Selection 1.0 - 10.0 displays the score in a range between 1 and 10 with 1 decimal place. Hereby is taken into account via the account language settings or the is a comma or a decimal point.
Please note: this does not take into account the gambling factor and the weighting per question.
Displays a score of the percentage of correctly answered questions (0-100%)
Attention: this does not take into account the gambling factor and the weighting per question.
Displays a score of the percentage of correctly answered questions (0-100%). Here it can be set that some questions have a heavier weighting.
Please note: this does not take into account the gambling factor.
Selection 'Pass' transforms the score into 'Passed' or 'Failed' (in the language in which the user's account).
Selection 'Qualified' transforms the score into 'Qualified' or 'Unqualified' (in the language of the user's account).
If the percentage is 80% or higher, 'Passed' or 'Qualified' is assigned to the user. If the percentage is lower than 80%, then 'Failed' or 'Unqualified' will be stated.
Note: Based on the standard testscore. This does take into account the gambling factor.
This transforms the score to "passed" or "failed" (in the language in which the user's account is) based on the number of correctly answered accounts questions compared to the total number of questions. If the percentage 55, 60, 68, 70, 75, 80, 85 or 90% or higher, is "passed" to the user, If the percentage is less than 55, 60, 68, 70, 75, 80, 85 or 90, then "failed" is awarded. The choice between 55, 60, 68, 70, 75, 80, 85 or 90% can be made by the transformation with one of these six percentages to choose.
Attention: this does not take into account the gambling factor and the weighting per question.
This transforms the score to "passed" or "failed" (in the language in which the user's account is) based on the number of correctly answered accounts questions compared to the total number of questions. If the percentage 80% or higher is per drill, "passed" is awarded to the user, If the percentage is less than 80% per drill, then "failed" is awarded.
Example
A test that includes 2 drills, the user got 90% on the first drill and 79% on the seconde drill, the user will got "failed" for this test.
Attention: this does not take into account the gambling factor and the weighting per question
The figure is expressed in digits (1, 1½, 2, 2½ ... 10), if 0% is achieved the participant gets a 1. The participant gets 55, 60, 68, 70, 75 or 80%, depending on which transformation is used, then the number 5.5 is linked to it. 100% is transformed to a 10.
Based on the standard testscore. This does take into account the gambling factor.
The figure is expressed in digits (1, 1½, 2, 2½ ... 10), if 0% is achieved the participant gets a 1. Gets the participant 70%, depending on which transformation is chosen, then The number 5.5 is linked to this. 100% is transformed The figure is expressed in digits (1, 1½, 2, 2½ ... 10), if 0% is achieved the participant gets a 1. Gets the participant 70%, depending on which transformation is chosen, then The number 5.5 is linked to this. 100% is transformed into a 10.
This figure is then converted to the next Dutch quotation:
- 9½ / 10 Uitstekend
- 8½ / 9 Zeer goed
- 7½ / 8 Goed
- 6½ / 7 Ruim voldoende
- 5½ / 6 Voldoende
- 4½ / 5 Zwak
- 3½ / 4 Onvoldoende
- 2½ / 3 Ruim onvoldoende
- 1½ / 2 Slecht
- 1 Zeer slecht
This does not take into account the gambling factor and the weighting per question.
Please note!
This function can only be used in Dutch.
Transforms the score to ‘pass’ or ‘fail’ (in the language the user's account is in) based on the weighted percentage of the number of correct answered questions. If the percentage is 80% or higher, ‘passed’ is awarded to the user, if the percentage is lower than 80%, ‘failed’ is awarded. Here it can be set that some questions have a heavier weighting.
Please note: this does not take into account the gambling factor.
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